From: Infographic: Aging Out of Foster Care

Project context

Who is it for?

U.S. foster children aged 13-18 and those aging out of the foster system.

Why was it made?

Foster children face significant challenges, including:
· High dropout rates
· Mental health struggles
· Financial insecurity
· Limited access to mentorship and resources
· Control future homeless population and crime rates

“Every child, regardless of their background, deserves the same fundamental care and support. “

Our solution

Bright Path empowers foster youth by providing personalized support, education, mental health resources, and financial guidance to help them build a brighter future

Resources

Study

Financial

Wellness

Key Motivation

Empowering Foster Youth Through Gamification & Token Rewards

Main features

Onboarding

The Bright Path onboarding process guides foster youth through introduction screens, account registration, age verification, foster status confirmation, and interest selection to ensure personalized support and resource access.

Homepage

Top News and Updates: Provides foster children with timely resources and information to help them stay informed.

Task Rewards: Earn rewards by completing tasks—learn more to earn more, motivating continuous growth.

Recommended Courses: Curated courses based on user needs, building skills in finance, wellness, and career development for independent living.

Study

Course Search Bar: Easily search for courses to support learning and skill development.


Personal Study Plan: Set up a customized study plan with color-coded labels, personal goals, and a to-do list, making it easier to track progress and stay organized.

Wellness

Mood Tracker: Log daily moods, view recent mood trends, and share them with a psychologist for better support.

Appointment Booking: Schedule appointments with available specialists who volunteer their time.

Upcoming & Recent Appointments: Easily access details for upcoming and recent appointments, keeping track of your sessions.

Meditation

Information Section: Provides emotional guidance for foster children, explaining topics like anxiety that may be unfamiliar or misunderstood within this community.

Meditation Practices: Offers guided meditation exercises and simple, interactive activities to promote relaxation and mental well-being.

Finance

QR Code for Shopping: Allows foster children to shop at certified stores like Walmart using tokens linked to their account.

Smart Money: Connects with a bank account, where tokens can be converted to cash at a set rate. Saved money can be accessed when they age out of the system, providing financial support for independent living.

Set Financial Goals: Enables users to set savings goals, such as saving up to buy a laptop, fostering good financial habits and planning.

Profile

Digital Medical Passport: Stores medical records that foster children can access and share with new foster families, ensuring continuity in their healthcare.

Skills Selection: Allows users to choose skills they want to learn when first entering the app. Courses are recommended based on these choices, and users can update their skill preferences anytime.

Branding

Color Palette

Typography

Aa

Poppins

Aa

Poppins

Aa

Poppins

Poster

Design Process

Empathize

Define

Ideate

Prototype

Test

Iterate

Primary research - validate conclusion and area of research - Conversational interviews

secondary research in the form of literature revies

Mapping out challenges

Mapping out challenges

feature brainstorm

As-is journey map

Define Personas

Define How Might We Statement

Card sorting

Co-Design workshop with aged-out foster kids

competitor analysis

Wireframing

Low-fidelity prototype

Mid-fidelity prototype

Usability Testing

Co-design

Post-survey

01

Empathize

Secondary Research

Early Childhood Foster Care

0

Children

Adolescent Foster Care

13

Teenagers

Problems

More than 40% of school-aged children have educational difficulties.

A vast majority (up to 80%) have serious mental health issues.

Only 24% will graduate high school.

Dropout rates are nearly 3 times higher than low-income children

Aging Out of Foster Care

18

Young adults

Problems

Within two to four years of leaving foster care, 60% of young men will be convicted of a crime.

50% will develop a substance dependence.

The rate of post-traumatic stress disorder (PTSD) is 21.5% among foster care alumni.

70% girls will become pregnant before the age of 21.

20% of the children who were in foster care will become instantly homeless.

Post-Aging Out Stage

21

Adults

Problems

Only 50% will be employed at age 24

less than 3% of children earn a college degree

71% ‍will be pregnant by age 21

25% will become homeless after age 18

Conclusion

Foster children face heightened challenges as young adults, including unemployment, homelessness, and substance dependence. Targeted interventions during adolescence are essential to improving long-term outcomes and breaking the cycle of these issues. Focusing on teenagers in the foster care system is critical for mitigating future impacts

Storyboard

Emily, 13, arrives at a new foster home, feeling anxious.

The foster parent gives Emily money or a digital allowance.

Emily spends impulsively on random items.

At 20, Emily struggles to save for a car.

Meghan, 17, graduates as valedictorian, cheered by her foster family.

Meghan worries about affording college.

She searches for minimum-wage jobs to cover expenses.

Meghan remains stuck in a low-wage job.

Stakeholder Interviews

“Mentorship Programs are Valuable but Limited in Capacity”

“Often face disruptions in their education due to frequent moves, impacting their academic progress.”

“Educational Barriers are Significant and Harder to Overcome for Foster Children”

Study

“Funding Availability is Dependent on State and Community Support”

“Foster children need more support to learn responsibility and understand the consequences of their actions”

Financial

“There’s also a lack of trauma-informed care for parents”

“Mental Health Support is Critical but Not Centrally Managed”

Wellness

“Sometimes with new case managers or people moving around, not everyone gets the information right away”

“Rural areas face additional challenges due to fewer resources.”

Resources

02

Define

As-is User Journey and Feature Brainstorm

Through discussions with case workers and a careful evaluation of feasibility, we refined and prioritized the final set of opportunities. These opportunities focus on providing targeted support, enhancing access to critical resources, and improving the overall experience for foster youth as they transition through different care stages.

03

Ideate & Prototyping

Information architecture & Low-Fi

- Prototype

By establishing this structured approach, we ensure that users can easily access essential features, such as setting goals, tracking financial status, accessing mental health support, and engaging with educational content.

04

Usability Testing & Iteration

Usability Testing (Target User)

Survey-Based Prototype Testing

Reduction

The app has unnecessary steps to use certain functions

The app has difficult steps to use certain functions

The app has functions I don’t want

Prioritizing

The app provides important information on the home

screen

The app displays important functions on the home screen

Commonly used functions are easy to get to

Organization

The app shows menu categories systematically

The app provides content systematically

Information on the app is well-structured and organized

Integration

The app groups similar menu items in the same category

The app allows access to certain menus in one step

Menus and functions are grouped in logical order

Satisfaction

Using the app is a satisfactory experience

I am satisfied with the functions of this app

I am satisfied with the information this app displays

Usability

The app provides an easy-to-use interface

The app provides an attractive user interface

The app easily performs the functions I want it to

A/B Testing - Verify the revision

By

A

B

A

B

Survey Results

On a scale of 1-5, how satisfied are you with the top bar's usability?

3.7/5

I feel like the top bar is too crowded, elements are too close together. Also, I found the Search Bar and the Resources under the hamburger menu confusing.

A/B Testing Results

Task:

Find and Access the Search Resources Page

A

9.7s

Avg. duration

18%

Misclick rate

B

4.6s

Avg. duration

13%

Misclick rate

Task:

Start text a New Message

A

6.8s

Success rate

14%

Misclick rate

B

7.2s

Success rate

11%

Misclick rate

A

B

Survey Results

Do you think the content is placed in a systematic and intuitive way?

3.2/5

I found myself confused between the Homepage and the Study page. I thought all courses would be in the Study at first, But then I realized they are in homepage

A/B Testing Results

Task:

Find a course that you have already completed and view its details.

A

9.3s

Avg. duration

29%

Misclick rate

B

4.3s

Avg. duration

6%

Misclick rate

Feedback from post foster children

05

Validation

Feedback from post foster children

need quick access to safety features for the frequent special situations I encounter.

Don't do it just as like a researcher grad project like actually implement it. It's so valuable… I think it’s pretty deeply.

like the medication, you could try also providing information like… I have anxiety, but they might not understand that it's normal.

What if I could choose to share personal information?

I really like the saving money function

Need to add specific guidance on features

What if children could search for skills and courses based on the person they aspire to become?

2025 created with love by Eugene Qun Liu

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